11 video game bugs that ended up being accepted as game mechanics

11 video game bugs that ended up being accepted as game mechanics

Sometimes developer mistakes have given us new joys and ways to play.

11 video game bugs that ended up being accepted as game mechanics

The difficulty of creating a video game is beyond doubt and it is important to always keep it in mind. For this reason, games normally go through a strict control of bugs so that they come out as best as possible on the market, but it is very difficult for a video game to be launched without errors , although many times we do not see them. In fact, as we told you in a report, games with critical bugs are even released , despite the fact that the developers know it.

 

But, in the end, to err is human and failure is also part of learning . What’s more, a mistake can give us something good. Therefore, in 3DJuegos we wanted to remember 11 video game bugs that ended up being accepted as playable mechanics , something that is really curious to know. Unfortunately, this is not always fun. For example, one of the most anticipated games by all players, Cyberpunk 2077 , came out with different bugs . At least the users tried to take it with humor (and with some anger) .

 

Space invaders

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Space invadersIn the classic Space Invaders, the game was sped up to progressively increase in difficulty when few enemies remained. The reality is that this was caused by a bug in the CPU, since it went faster the fewer enemies there were on the screen. Its creators liked the effect and left it as a mechanic, but it was unintentional.

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