Forza Horizon 5 promises more immersion than ever thanks to its ray-traced audio
In addition, 320 new engine recordings will be added to the game to provide as much realism as possible.
It may sound does not receive as much praise as the graphics in video games, but the sound aspects are key in any experience when we get into it. And with Forza Horizon 5 , players will feel like never before driving through the lands of Mexico. The next installment in the open world saga will use ray traced audio to enhance immersion , making every sound as real as life.
In the latest game development diary, shared by VG247, Playground Games members demonstrate the implementation of these ray traced sounds in the game. Ray tracing allows its engine to detect physical objects in the environment and transmit the audio to players as if they were actually in-game, by calculating the bounce of each sound off elements of the environment and modifying its parameters based on it.
For example, sounds will be louder in urban settings , given prevalent building materials, while in jungles the noises will be muffled by vegetation. Beyond this ray-traced audio system, Playground Games will add 320 new engine sounds to the game over which they already were, to expand the sonic variety of the vehicles and offer sounds more faithful to reality, even after modifying the engines with new parts.
Forza Horizon 5 will be available on November 9 , making it the largest open world in the series to date. And not only that, they also promise to offer a greater variety of scenarios so that we never tire of exploring Mexico. A delivery that will be included with Xbox Game Pass , the subscription catalog that offers its first month for only 1 euro , and which has recently published numerous details about its world and news .