You can now play Sakuna: Of Rice and Ruin with texts in Spanish: the video game launches update

You can now play Sakuna: Of Rice and Ruin with texts in Spanish: the video game launches update

This is one of the surprises in recent months, with more than a million games sold on PC and consoles.

If you had Sakuna: Of Rice and Ruin on your wish list but you were put off by not being able to play the video game with texts in Spanish, we have good news, the Edelweiss adventure released a new update a few days ago with several improvements, among them support for a couple of new languages ​​in its interface and subtitles.


Specifically, its responsible team has localized the production to Spanish in Latin America with a patch already activated on PC and Nintendo Switch. And PS4? At the moment the video game still does not have its texts translated on the Sony console, but from XSEED Games they made no distinction in their announcement message, so it should only be a matter of days to enjoy Sakuna’s trip in Spanish.



It is not the only novelty of Sakuna: Of Rice and Ruin. Edelweiss has taken the opportunity to correct different errors, make a series of adjustments and improvements in the video game and introduce several small and nice contents. For example, dogs will now greet players when they get home, and cats and dogs can be transported at the same time . Both actions can be seen in these videos.



Finally, the patch notes published on Steam also warn of the arrival of new lines of dialogue, the possibility of processing more one food at the same time, a slightly renewed interface to indicate when the game is paused, etc.


Sakuna, a bestseller



Sakuna: Of Rice and Ruin is an action video game with crafting and item elements and agricultural simulation that leads players to take on the role of Sakuna, a pampered goddess of the harvest exiled on a dangerous island with a group of humans expelled from your home. Sakuna: Of Rice and Ruin reported a few weeks ago more than a million copies sold since its launch, a success considering that Edelweiss barely expected to sell 30,000 games.

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