2 \ MODULE 2: MANAGEMENT AND ADMINISTRATION II. THR12

2 \ MODULE 2: MANAGEMENT AND ADMINISTRATION II. THR12 Payroll process Internal payroll tables PIT function Parameterization of payroll Reading master data from internal tables CC valuation – payroll Assessment of absences Time payroll type selection Compensation by averages Aliquot calculation Accrual payroll concept keys Re billing Calculation of retroactive accounting differences Organization management Object types…

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1 \ MODULE 1: MANAGEMENT AND ADMINISTRATION I. THR10

1 \ MODULE 1: MANAGEMENT AND ADMINISTRATION I. THR10 HCM structures Organization management Hiring an employee Candidate and employee data Time data. Training Performance management Compensation management Payroll Personnel cost planning Evaluations Management, treatment, evaluation and execution of projects Organizational structure Payroll area and organization key Attributes of the person in charge and the employee Personal…

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Master in SAP Consulting in Human Resources

Master in SAP Consulting in Human Resources description: Master in SAP Consulting in Human Resources With the Master in SAP Consulting in Human Resources in Tokyo, you will become responsible for the full performance and working conditions of each worker, and you will see how the team’s work and its results improve day by day. You will be…

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3 \ FINAL PROJECT

3 \ FINAL PROJECT To materialize everything you have learned, you will have to carry out two final projects: Videogame design: based on the guidelines that your teacher gives you, you will have to propose the design of a game thinking about all the necessary elements for it. Therefore, your GDD must be very complete. Videogame…

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2 \ COURSE 2 AGENDA

2 \ COURSE 2 AGENDA MODULE I. FIRST STEPS: 2 \ COURSE 2 AGENDA What is Unreal Engine? Introduction to UE4 development Projects management The UE4 interface MODULE II. LEVELS: 2 \ COURSE 2 AGENDA Levels and contents Prototyping Level creation Static Mesh Collisions Physical MODULE III. THE AESTHETICS OF THE VIDEO GAME: 2 \ COURSE 2…

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1 \ COURSE 1 AGENDA

1 \ COURSE 1 AGENDA MODULE I. THE VIDEO GAMES INDUSTRY: 1 \ COURSE 1 AGENDA Video game concept History of the video game industry: past, present and future Inspiration and search for ideas MODULE II. ANALYSIS AND FIRST STEPS: 1 \ COURSE 1 AGENDA General design rules Target audiences Gender Platform Plot Mechanics and dynamics…

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Professional career in Videogame Creation. Design & Programming with Unreal

Professional career in Videogame Creation. Design & Programming with Unreal description The video game industry is a leader in the world of entertainment . Companies demand more and more professionals trained in video game design with innovative ideas that enhance the user experience. Unreal Engine is one of the main development engines in the video game market. It was designed by…

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1 \ ANDROID COURSE AGENDA

1 \ ANDROID COURSE AGENDA MODULE I. INTRODUCTION TO ANDROID Unit 1. The Android platform. Unit 2. The Android framework. Unit 3. The development environment. Unit 4. . The first app: Hello World! Unit 5. Interface design. Unit 6. The Activities. Unit 7. Permits. Unit 8. Notifications. MODULE II. ADVANCED ANDROID Unit 9. Advanced application design Unit 10….

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Professional career in Mobile Application Development. Android & iOS

Professional career in Mobile Application Development. Android & iOS description The mobile device sector is constantly growing, as new technologies have become an essential tool in our personal and professional lives. All this has generated a huge demand for professionals specialized and passionate in the development of applications and software for mobile phones. With the Professional Career in Development of Android and iOS Mobile…

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1 \ MODULE I. FIRST STEPS

1 \ MODULE I. FIRST STEPS What is Unreal Engine? Introduction to UE4 development Projects management The UE4 interface . 2 \ MODULE II. LEVELS: 1 \ MODULE I. FIRST STEPS Levels and contents Prototyping Level creation Static Mesh Collisions Physical . 3 \ MODULE III. THE AESTHETICS OF THE VIDEO GAME: 1 \ MODULE I. FIRST…

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