The chip shortage affecting the PS5, Xbox Series, Switch and PC is going to long according to Intel

The chip shortage affecting the PS5, Xbox Series, Switch and PC is going to long according to Intel

They estimate that it will still be a year or two before they can meet the demand.

The chip shortage affecting the PS5, Xbox Series, Switch and PC is going to long according to Intel

In one way or another, the video game industry has been seriously affected by the health crisis caused by the coronavirus, with several proposals postponing their launch, but also with a notable reduction in the manufacture of consoles and graphics cards that has ended up causing a shortage in the stores. Fortunately, the situation seems to be getting underway, although there is still a long way to go to regain normalcy; more so even if we listen to the last words of the president of Intel, Pat Gelsinger, who believes that the shortage of chips could extend until 2023.

 

In recent months, the large companies in the sector had pointed to next year as the date to recover -more or less- normality. Sony, for example, already warned that it expected a lack of supply of PS5 until 2022 . But at Intel they are even more pessimistic . “Although I expect the shortage to bottom out in the second half of the year, it will take between one and two years for the industry to be able to fully recover and thus be able to meet demand, ” Gelsinger said .

 

Intel says they are investing in modernizing their factories in several countriesIntel says they are investing in modernizing their factories in countries such as Israel, the United States or Ireland to “help mitigate these needs.” Other companies like Nintendo also commented just a few weeks ago that this crisis is preventing them from making as many Nintendo Switches as they would like . But this lack of semiconductors does not affect only the manufacture of consoles or graphics cards.

 

In the last few days Final Fantasy 14 has experienced a brutal increase in popularity to the point of saturating its servers, and its director assured that semiconductor supply problems prevented the Square Enix team from responding earlier with new data centers to manage the influx. massive of players.

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