5 \ Module 3 – SPECIALIZATION IN SOUNDING OF SHOWS AND EVENTS

5 \ Module 3 – SPECIALIZATION IN SOUNDING OF SHOWS AND EVENTS

DIDACTIC UNIT 1. INTRODUCTION

1.1 What defines a live show.
1.2 Parties involved. Who is it for?
1.3 Summary of the necessary technical elements.

DIDACTIC UNIT 2. ROLES IN A LIVE SHOW. TYPES OF SOUND TECHNICIAN

2.1 FOH
Technician 2.2 Monitor Technician.
2.3 Systems technician.
2.4 Microphone player.
2.5 RF Technician.
2.6 Stage technician.
2.7 Sound designer.
2.8 Other non-technical roles involved.

DIDACTIC UNIT 3. PHYSICS OF SOUND II

3.1 Review of basic concepts, applied to the live.
3.2 Phase and polarity.
3.3 Delay and latency.
3.4 Peak and RMS values. Crest factor.
3.5 Power amplification.
3.6 Electroacoustic transduction.
3.7 Acoustics applied to the live.

DIDACTIC UNIT 4. SYSTEMS DESIGN

4.1 Types of sound systems.
4.2 Point source arrangements.
4.3 Coupled arrangements.
4.4 Subwoofer arrangements.
4.5 Signal processing.
4.6 Design and prediction tools.
4.7 Multichannel Measurement with Smaart.

DIDACTIC UNIT 5. AUDIO CONNECTIONS FOR LIVE EVENTS

5.1 Analog connections.
5.2 Digital and network connections. Dante, MADI and AES protocols.

DIDACTIC UNIT 6. BASIC TOOLS OF DIRECT SOUND

6.1 Sound tables for direct, digital and analog.
6.2 Microphone for direct.
6.3 RF systems.
6.4 Stage monitors.

DIDACTIC UNIT 7. WORK METHODOLOGY

7.1 Mix for FOH
7.2 Mix for monitors and IEM.
7.3 The sound rider.
7.4 Scenario management.
7.5 Power supply.

DIDACTIC UNIT 8. TYPES OF EVENTS AND HOW TO DEAL WITH THEM

8.1 Pop / rock concerts.
8.2 Folk, jazz and flamenco concerts.
8.3 Classical music concerts and symphony orchestras.
8.4 Flamenco dance and dance shows.
8.5 Theater and musicals.
8.6 DJs and electronic music.
8.7 Corporate Events.
8.8 Sporting events.
8.9 Social events.

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